![]() For me, playing games helps me decompress because they offer a distraction that’s easy to start and stop. It’s hard to quiet your mind when it repeats everything you looked at while you were doomscrolling for hours on end. Plus, you’re more efficient and focused when your internal batteries are fully charged, though it can feel nearly impossible to actually take the time to recharge right now. You’re seeing new ways in which you can help. It helps pull you from that doomscrolling loop so that when you return to social media, you’re looking at everything as a whole. I’ve come to the realization that taking a break, even if it’s for just 10 minutes, is necessary. I’ve spent more time on social media in 2020 than any year prior, and I’ve spent the most time on social media these last few weeks. It feels trivial compared to everything you’re looking at online, and you don’t want to be selfish when there’s still so much to do. You may feel conflicted at the idea of taking a break from social media to drink some water, get something to eat, maybe take some aspirin if you have a headache. It’s hard to realize you’ve fallen into that loop of “doomscrolling” where all you’re looking at is heartbreaking and painful content for hours on end. Or you’re watching back-to-back videos of police brutality. Somehow, these positive interactions turn into sessions where you’re doing nothing but reading stories from families who’ve lost loved ones to COVID. Donating to good causes, signing petitions, and sharing videos to raise awareness. You want to keep going, participating as much as you possibly can in any way that you can. You start checking social media, engaging with posts, and lending support wherever you can whether it’s for COVID-19 earlier in the year, or the Black Lives Matter movement happening right now. It’s a term that describes something I and many others have been doing not only the past few weeks, but 2020 as a whole. It's a unique blend of Zelda-like exploration, combat and puzzle-solving paired with the simple charm of RPGs and games like Stardew Valley that make it a unique offering in the gaming space and can help to create spaces for conversation about the natural world and our responsibility for it.I came across a term on social media the other day that really stuck with me. There is also little difficulty increase as you progress, so it is accessible to a wider range of players. At the end of each village's primary quest, there's a dungeon with puzzles and a boss battle. There's a deep combat system, skill tree and potions, each of which offers different advantages to you. As well as nurturing the four seasonal towns (one for each season) in The Grove by helping their residents, you need to fight against the rot invasion with the help of your friends Rana, Elderberry and Fuji.Īlthough on the surface, the game appears similar to other tend and befriend titles, where you complete side quests and daily missions for the inhabitants, the primary gameplay is actually more complex.Īs you defeat rot in each of the four towns, you discover each responds differently to attack. You play Concord, the youngest grape in The Grove, who must become the guardian of the land after the previous protector vanishes. It has prevalent themes of environmentalism and care for nature, and its unique pastel pixel-art style combined with its relaxing music and whimsical story create an aura of calm and differentiate the game from others. You defend your garden-home from an invasion on malignant rot monsters and restore peace to the land and its inhabitants, all of which are fruit. It also features combat, dungeons and puzzles similar to the Zelda games. Garden Story is a role-playing adventure, crafting and farming game similar to Stardew Valley. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |